Flash MX 2004
Flash MX 2004: 1 Using the Interface and Importing Graphics
R2 290.00
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After taking this course, the learner will be able to navigate the Flash MX 2004 interface and use Flash panels, Libraries, and Timelines. Basic principles of document properties, file types, and graphic importation and conversion will lay the groundwork
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Flash MX 2004: 2 Drawing, Painting, and Using the Library
R2 290.00
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This course teaches learners to draw, paint, and use the Library in Flash MX 2004, as well as to create and modify text.
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Flash MX 2004: 3 Creating Animations
R2 290.00
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This course provides an overview of the components of animation as well as techniques and tips for creating and enhancing frame-by-frame animation. This allows the learner to practice basic animation skills before progressing to more advanced animation te
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Flash MX 2004: 4 Using Shape Tween and Timeline Effects
R2 290.00
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After taking this course, learners will be able to create shape tweens and use Timeline effects in Flash MX 2004, allowing them to animate and modify shapes. This course also provides an overview of the use of commands and recording a series of steps.
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Flash MX 2004: 5 Using Sound and Layers
R2 290.00
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After taking this course learners will be able to incorporate audio into Flash MX 2004 animations to create effective sound effects with the least possible increase in file size. In addition, the learner will explore working with multiple layers and layer
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Flash MX 2004: 6 Adding Symbols and Buttons
R2 290.00
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After taking this course, learners will be able to create interactive pages using movie clips, graphic symbols, and buttons in Flash MX 2004, allowing them to create more engaging, interactive animations.
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Flash MX 2004: 7 ActionScript, Behaviors, and Publishing
R2 290.00
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This course shows learners how control Flash MX 2004 movies using ActionScript. It also covers a variety of techniques for publishing movies, as well as the pros and cons of each method.
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